Risk 2210 A.D.

Avalon Hill/Hasbro, 2001, 2-5 players, ages 10 and up. I thought our Risk-playing days were well and truly behind us, but much to our surprise, one of the guys in our group showed up with this one day and so we dutifully tried it out. The addition of new territories (underwater and on the moon) make for an interesting wrinkle, as do the tactical cards (although, I'm not sure this game needed even more randomness added to it). In fact, I'd go so far as to say that this is probably the best version of Risk we're ever likely to see. Still, at the end of the day, it's still basically just the hoary old game of Risk that's been around for eons. OK for the younger crowd (if they can be pried away from their video game consoles), but I think at least for our group, we've found other (better) strategic war games to play at this point.

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