Organized Crime


Iron Crown Enterprises (I.C.E.), 1974, 2-4 players, ages 14 and up. In Organized Crime players attempt to build a criminal empire and be the last boss standing. This is accomplished by purchasing hit-men, moving them around the board and hoping to land on the squares that allow you to take control of different cities, corrupt businesses, politicians and so forth (which then start earning you money each turn). You eliminate other players' hit-men simply by landing on them with your own hit-men. There is an element of politics insofar as some issues can be voted on (the players with the most money having the most votes). Players are eliminated when their "boss" figure is killed (landed on) by an opposing player's hit-man. This is really light. I'd say it started out life as some kind of Monopoly wannabe with a few odds and ends from other games thrown in for good measure. We tried playing it with two people and it doesn't really work (once one person gets more votes than another, it's pretty much game over). It might be more entertaining with more players, but I just don't think there's enough game here to warrant further investigation. Also, I found the rules to be laughably pompous and self-congratulatory - my god, 14 and up? Who are these people kidding??


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